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Uncommon

Charge Forth

Ash of War

Applicable to: 2-handed Weapons with a pointy end

Action: Charge Speed spaces in a Line, and Pierce with this weapon the first person in your path (in Reach). This attack deals an additional die of damage, and knocks creatures if they fail a STR Save (DC 10+STR).

Ashes of War — Magical Enchantments that allow you to harness the power and will of your weapons. It takes a Safe Rest, the particular Ash of War, and a special whetblade to change or add the Ashes of War of a non-magical weapon. You can use the Ash of War KEY times before a Safe Rest. All Ashes of War share a resource pool.