Kobolds
Small, maniacal dragonlings. Fiercely protective of their own.
When an ally within 2 spaces dies, attack once for free.

When an ally dies, you may move up to 6 spaces before using your Nooooo! ability.
- Stab.
1d4+2. (or Sling, Range 8)

Allies who hear your clanging, roll 1 additional die whenever they attack.

When an enemy moves adjacent to you or an ally, they trigger one of your traps! (1/encounter each). BEEES! Deal 5d4 damage (doesn't miss). Half as much to ALL adjacent creatures. HIDDEN NET! Restrained (escape DC 10).
- Throw Scorpion (2×).
1d4+2. (8ft)

Adjacent allies gain Medium Armor.
- Stab (2×).
1d4+2. (or Sling, Range 8)