Gith

Gith: Martial Trance.

1/ENC, add +3 to Speed, ignore Difficult Terrain and gain ADV on 1 attack.

Lvl 1/3 deformed minion
7
  • Skewer.

    1d8.

Lvl 2 deformed thrower - Ranged
726
  • Barbed Harpoon.

    (Range 8) 1d8+4 piercing, on damage: Pulled 2sq in direction of the gith (4sq on crit).

Lvl 2 deformed barbarian - Melee
735
  • Veteran Spear.

    (Reach 2) 1d8+3 piercing, on damage: regain Martial Trance.

Lvl 4 corrupted advisor - Controller
744
Blood Rites.

When a gith dies within Range 8, heal 4 HP to an ally (can be you).

Choose one.
  • Corruption Bolt.

    (Range 12) 2d8+2 necrotic, on damage: Poisoned until the end of their turn.

  • Torpor.

    (Range 4, Burst 2) 1d8+4, on hit: STR DC 12 or Slowed.

Lvl 5 exalted raider - Summoner
862
Psionic Guard.

Attacks against you miss on 1-2.

Choose any two.
  • Inhumane Horde.

    (Reach 8) Summon a Gith Raider minion near Full Cover.

  • Vicious Halberd.

    (Reach 2) 1d8+3 piercing, Vicious.