Brigands
You’ve got money, they want money… a perfect match!
Treat attacks against you that roll 2 as a miss
1/Round: If you would be dealt damage, you may ignore that damage and deal an equal amount to a Brigand ally within Reach 2.
- •Cat O' Nine Tails.2d8+4 (Reach 2).
DC 11 STR save or the target is Dazed until the end of their next turn.
- •Jump 'Em Lads!(Range 3).
1/ Encounter: Summon 3 Brigand Hounds and either 1 Brigand Cutthroat OR 1 Brigand Fusilier.
You are Invisible until you attack.
- Slice and Dice x2.1d8+2
Ranged attacks against you have Disadvantage.
- •Shield Slam.
Move 5. Attack for 20 damage. Target is must pass a STR save or be Dazed until the end of their next turn.
- •Lob Grenade.
Once per round. Attack for 15 damage (AOE 3, Range 6)
At 63 HP, immediately use Lob Grenade for free.
At 30 HP, Vvulf is dying! Deal 15 damage to all creatures within Reach 4, including Vvulf.