Any damage degrades Armor 1 step: Heavy » Medium » None.
Deals damage to melee attackers based on armor level: Heavy =2 » Medium =1 » None.
- Needle Spray.
(Range 6) 1d6+2
When damaged, decrement this creature's die then summon one D4 minion. (D8 large » d6 medium » d4 small » dead)
- Branch Slam.
1d8
Natural land within Reach 4 is considered Difficult Terrain. Creatures adjacent at the end of their turn must do a DC 10 Str save to or be Grappled. Save may be repeated at the beginning end of each turn.
- • The Grab.
Reach 2. 1d6+6. On Crit: grappled.
- • The Squeeze.
Reach 2. 2d6+6 to a grappled target. Cannot miss.