Alternate Monster Armor Rules

AArgokirby

Monsters can have three levels of armor: Medium, Heavy, and Supreme. Monster armor reduces the value on the primary die roll as follows:

  • Medium: -1
  • Heavy: -2
  • Supreme: -3

If the monster's armor reduces the primary die result to a 1 or lower, the attack misses. This penalty is applied before any character abilities that modify the primary dies.

A Critical Hit ignores monster armor, so does not reduce the primary die.

Replaces

Monster Armor

Most monsters are unarmored, but some tougher foes might have:

  • Medium Armor: –5 damage from incoming attacks.
  • Heavy Armor: –10 damage from incoming attacks.

Crits ignore monster armor.

Some monsters may also be Vulnerable (+10 damage) or Resistant (–10 damage) to certain kinds of attacks.