5/LVLDEX
Tiny Humanoid Insect Adventuring Companion, Commander
Wasp: the Needle Princess
Garama!

Starts combat taunting 1 enemy for 1 round.

Each turn, choose 1:
  • • Shaw! (Basic attack).

    2d6. Basic attack with Needle.

  • • Edina! (Needle Strike).

    4d6. (1/encounter; Reach 4) Wasp throws her Needle and then pulls it back, dealing damage to all enemies in a direct line.

  • • Hegalé! (Thread Storm).

    3d4. (2/Safe Rest; Knockdown) Wasp strikes all adjacent enemies.

Dying:

When Dying, Wasp Grapples the nearest enemy. DC13 STR check to break free.

WOUNDS:

Hailing from a distant nest, Wasp is a warrior princess armed with a razor-sharp needle. She is formal but kind and shows no mercy to her foes.