Town Guard Captain
7/LVLSTR+
Wood-Elf Adventuring Companion, Patrol Guard
Sgt. Lucilla
Guardian.

Reaction, 1/Round: Move 2, Interpose + Parry for allies. Adv for non-combatants.

Parry reduces (or imposes) 2d8+4 against enemy damage.

Move 6, Choose 1:
  • Shortsword. Slashing.

    On hit, Prone.

  • Inspire.

    Allies add +1 to all Attacks (cannot miss) for 1d4 turns.

  • Intimidate.

    Enemies subtract -1 to all Attacks (cannot crit) for 1d4 turns.

Dying:

An additional Inspire lasts for the remainder of the encounter.

Death: Inspire lasts as many Long Rests as her Level.

WOUNDS: