Special Arrows

Uncommon
Ammunition

Deals Fire damage. Roll 1 additional die against smoldering targets.

On crit: Smoldering.

Uncommon
Ammunition

Deals Cold damage. Roll 1 additional die against slowed targets.

On crit: Slowed.

Uncommon
Ammunition

Deals Bludgeoning damage.

On Crit: Prone.

Rare
Ammunition

Deals radiant damage. Roll 1 additional die against undead targets.

Rare
Ammunition

On Crit: Restrained (escape DC 12 or any fire/slashing).

Rare
Ammunition

Deals Necrotic damage.

On hit: Target is considered undead for 1 round.