Library pests
- Buzzing trivia.1d4+5 (Reach 4).
On crit: Target’s next INT based roll is made with disadvantage (non cumulative). Wears off after camping/safe resting.
Condition inflicted by this creature is based on its favorite topic:
- Advanced theology: Blinded
- Elvish poetry: Charmed
- Theoretical arcana: Dazed
- Fiendish smut: Frightened
- Dwarven lineage: Slowed
- Goblin lexicon: Taunted
- Endless Logorrhea.2d4+8 (Reach 6).
On crit: Literary Obsession chosen condition.
This creature has Medium armor against ranged attacks.
At the end of each hero's turn, they suffer 5 damage (ignoring armor) if they didn't Assess or didn't succeed an Assess roll with one of their action.
- •Submit an argument.
3d4+6 (Reach 3). On hit: Dazed.
- •Shift its angle.
Teleport 6. 1d4+3 (Reach 6). On hit: Until the end of their next turn, they Assess with disadvantage.
At half HP, it tries to prove its point. Each hero make a DC 13 INT save. On a success, they suffer 5 damage (ignoring armor). On a failure, they may move, attack with a weapon or cast a cantrip for free, with the Encycloptera controlling the action
The Encycloptera is dying! 40 more damage and it dies. Until then, it chooses twice as it faces criticism and grasp for straws.
The still levitating cerebrum of a Great Encycloptera. When you fail a INT based roll, you may reroll it with advantage. If you do, this object gains a charge and deals you Number of charges d4 damage (ignoring armor).
Reset: This loses all its charges if you manage to hide the cerebrum in a library for an entire day (It may lead to some incidents).