Idisir - Luskan Contingent
The Luskan contingent is led by Kathra, a local pirate-lord-turned-barbarian who joined the tribe after she lost her crew to Captain Yellowjacket. With a chip on her shoulder and swagger to match, she leads some of the more rambunctious members of the Idisir:
- Rhogar, a Fire Genasi/ who loves to fight and set things ablaze
- Runa, a warrior student of Frost Giant rune magic
- Audacity, a Tiefling/Fiendkin acolyte of war for Odin
- Roza, a drakewarden who bonded with a Bronze dragon wyrmling
Roza can target Creatures that Eirvaengr can see, even if not visible to her.
- •Dancing Fang (2x).1d6+4
- •Arc Shot.
(Range 12) 3d6+4.
- •Dragoncall (1 use).
Resummon Eirvaenger if they've been defeated.
Roza is considered lvl 8 when combined with Eirvaengr. Otherwise, she is effectively lvl 5.
Runa can Interpose for allies and do so from Range 6.
- •Rhime Blade (2x).2d6+5 Cold, Slowed (Fire damage ends).
- •Frost Rune.
(Range 6) 4d6+10 Cold, Slowed (Fire damage ends).
- •Ice Prison.
(Reach 3, AoE, Concentration) Area is Difficult Terrain. Enemies that enter or start their Turn in the Area must make a DC14 STR save or take 2d6 Cold and become Slowed.
Frozen. Creatures Slowed 4 times by Runa become Petrified and encased in ice (Fire/Crit damage ends).
While in Melee against only 1 enemy, the enemy is Taunted.
- •Flyting Retort.
(Range 6) DC15 WIL save or 1d6 Psychic. Taunted Creatures automatically fail this save. THEN:
- •Dancing Blade (2x).2d6+4.
+1d6 vs Taunted.
Example Retorts:
"Ha! Dead men tell no tales, you soggy, fish-eyed halfwit!" - vs Bloodied
"May the mermaids lure you to your doom, you vile, crow-hearted cheat!" - vs the Cheat
"You've got the charm of a barnacle and the wit to match, you caterwauling screech-wailer!" - vs Songweaver