Fantastical Felines and Where to Find Them

A collection of Fantastical Felines–directly inspired by Mage Hand Presses' Fantastical Felines supplement for 5e–for use in any fantastical setting!

Lvl 1/4 tiny feline
4
Feline: Keen.

Advantage on saves related to a type of movement this creature has.

Feline: Righting Reflex.

Take no damage from falling.

Death Burst.

Deal 2d6+1 Poison (Reach 1) upon death.

  • Mandibles.

    1d4-1 Poison. On crit: Poisoned.

Lvl 1/3 tiny feline
6
Feline: Keen.

Advantage on saves related to a type of movement this creature has.

Feline: Righting Reflex.

Take no damage from falling.

Aerial Maneuvers.

Impose Disadvantage next attack after Flying ≥4 spaces.

  • Nick.

    1d4 Slashing. On hit: Steal an item.

Lvl 1/2 huge feline(s)
60
Feline: Keen.

Advantage on saves related to a type of movement this creature has.

Feline: Righting Reflex.

Take no damage from falling.

Swarm!

When damaged, reduce size by one step. Decrement the damage die and summon a .

  • Nicking Swarm..

    On hit: Steal an item.