Beasts of the Seas: Sharks

Aquatic Beasts/Animals of the Seas/Oceans/Water that are Sharks

Lvl 1/4 beast (shark)
807
  • Bite.
Lvl 1/2 small beast (shark)
80
  • Nip.
Lvl 1 beast (shark)
6026
  • Latch On..

    On hit: Latch On. A latched-on creature moves with its target until either dies. Its attacks can't miss or be defended/interposed against. Attacks that miss the latched-on creature hit the target instead.

Lvl 2 small beast (shark)
10034
  • Hit & Run..

    On hit: Move 5.

Lvl 3 large beast (shark)
M8033
  • Drag to Hell..

    On hit: Drag down 4.

Lvl 4 large beast (shark) - Striker
M8039
  • Battering Ram Strike. Bludgeoning.

    On hit: Move 1

Lvl 6 huge beast (shark) - Ambusher
M10054
Breach.

Swim up from below 4+ spaces and Bite. On hit: Deal max damage.

Bloodthirsty.

Has advantage against Bloodied targets.

  • Bite.
Lvl 9 huge beast (shark)
M10085
Fearsome.

Enemy comes within 10 spaces must make a DC 14 WIL save or become Frightened. 1/encounter

  • Bite.
Lvl 11 gargantuan beast (shark)
H12080
Ambush.

Always start first and heroes roll initiative with disadvantage.

Bloodthirsty.

Has advantage against Bloodied targets.

  • Bite.
Lvl 15 gargantuan beast (shark)
H120122
Ambush.

Always start first and heroes roll initiative with disadvantage.

Bloodthirsty.

Has advantage against Bloodied targets.

Scourge of Ships.

Always deals max damage to vehicles.

  • Chomp..

    On crit: Swallow. Swallowed creatures take 20 damage at the start of their turn. Their attacks can't miss and ignore armor.