The songbird, dove, and pigeon-appearing Luma are known for having erratic fortunes and eccentric natures. Sable Luma shirk away from other Folk towards Luma-majority communities, indulging in their quirks. Sera Luma use their peculiarities to beguile and charm others in larger settlements.
Glide (Birdfolk).
(KEY/Safe Rest) Reaction: When falling, slow your descending speed to 10ft/2 spaces per round and take no Falling damage. (1/Encounter) Move up to half your speed upwards, Small/Tiny creatures may do this 2/Encounter. You may not Glide if Armor from equipment > STR + LVL.
Strangeluck.
When you roll a 1 on a Primary Die, you may choose to reroll with Advantage. This ability cannot be used again until you roll max value on any dice, this roll doesn't count as a crit or critical success.
Timorous (Sable).
Any time a Condition would give you Disadvantage on an attack or give enemies Advantage on attacking you, Disadvantage » Advantage and Advantage » Disadvantage.
Ostentatious (Sera).
(1/Round) You may pass the Charmed, Frightened, or Taunted condition onto a visible ally. (KEY/Day) You may pass the previously mentioned conditions from one creature to another, DC 10+KEY WIL for unwilling creatures.