Your every strike leaves trails of burning air, and your momentum feeds a growing inferno that none can withstand.
Level 3
Fire Spellcasting.
You know Fire Cantrips.
Molten Flow.
Whenever you crit with an Unarmed Strike, the target becomes Smoldering until the end of your next turn.
Level 7
Searing Step.
Your speed leaves burning trails in your wake. When you use Burst of Speed, flames erupt behind you. Choose one of the following effects each time you use it:
- Scorching Dash. Each space you move through becomes searing hot until the start of your next turn. The first creature that moves through each space takes LVL fire damage (ignores armor).
- Blazing Guard. Until the start of your next turn, any creature that hits you with a melee attack takes 1d8 fire damage.
Mana and Fire Spellcasting.
You know tier 1 Fire spells and gain a mana pool. Your mana pool is equal to DEX + LVL and recharges on a Safe Rest.
Level 11
Blazing Momentum.
Whenever you crit with an Unarmed Strike or defeat an enemy with a Fire spell, regain 1 Burst of Speed.
Tier 2 Spells.
You may now cast tier 2 spells and upcast spells at tier 2.
Level 15
Inferno Step.
Whenever you cast a Fire spell, you may move up to your Speed for free.
Tier 3 Spells.
You may now cast tier 3 spells and upcast spells at tier 3.