GreenspeakerVoice ofGardening

Sometimes, nature is best appreciated when it is controlled

Level 3

Bountiful Harvest.

(WIL times/Safe Rest) Action: Expend a Seed Die. Heal yourself or an adjacent ally SD d4.

Leave the Roots.

When you would expend a Seed Die, set it to 1 instead.

Level 7

Careful Curation.

When you use a Seed Pouch ability, you may have up to WIL creatures ignore the effects of the ability.

Level 11

Peaceful Garden.

(1/Safe Rest). When you and your allies expend Hit Dice while Catching a Breath, each character may maximize the value of up to WIL dice.

Level 15

Hedge Wall.

2 Actions: Expend a Seed Die. Create a wall in SD contiguous spaces, starting within Reach 6. It lasts until the start of your next turn, and cannot be passed by walking creatures. If a creature is within the wall when this ability is used, they are pushed to a side of your choice and take WIL x SD damage.