Sometimes, nature is best appreciated when it is controlled
Level 3
Bountiful Harvest.
(WIL times/Safe Rest) Action: Expend a Seed Die. Heal yourself or an adjacent ally SD d4.
Leave the Roots.
When you would expend a Seed Die, set it to 1 instead.
Level 7
Careful Curation.
When you use a Seed Pouch ability, you may have up to WIL creatures ignore the effects of the ability.
Level 11
Peaceful Garden.
(1/Safe Rest). When you and your allies expend Hit Dice while Catching a Breath, each character may maximize the value of up to WIL dice.
Level 15
Hedge Wall.
2 Actions: Expend a Seed Die. Create a wall in SD contiguous spaces, starting within Reach 6. It lasts until the start of your next turn, and cannot be passed by walking creatures. If a creature is within the wall when this ability is used, they are pushed to a side of your choice and take WIL x SD damage.