BerserkerPath of theWildspeaker

Become one with the wild.

Level 3

Beast's Fury.

When you activate your rage, choose an Animal Aspect

One with Nature.

(1/Safe Rest) When outside of combat, you may spend 10 minutes to commune with the wilds. For 1 hour, you may communicate with all natural wild creatures and fauna.

Level 7

Blessing of the Wild.

(1/Safe Rest) Enhance your natural abilities with one of the following choices:

-Owl: You gain +12 spaces of Darkvision and have advantage on perception checks.

-Panther: You may climb vertical surfaces and ignore difficult terrain.

-Salmon: You may swim and breathe in water.

Level 11

Beast's Wrath.

When activating rage you can select an additional Animal Aspect.

Level 15

King of the Beasts.

Unlock additional Animal Aspects when entering rage.

Animal Aspects

When entering rage choose one:

Bear

You take half damage from all non-magical attacks.

Falcon

Your first move action each turn is free.

Wolf

Your allies have advantage on enemies adjacent to you.

Lion (Lv 15)

Enemies adjacent to you are taunted.

Rhino (Lv 15)

After your first move action each turn, attack the nearest enemy for free. On a failed STR save, they are knocked prone.

Eagle (Lv 15)

You have a fly speed as long as you are unarmored. +2 Movement.