This tool is free to use for anyone who already owns the content, is trying the system out, or cannot afford to buy it right now. If you enjoy Nimble and are able, please support the game by purchasing the official content at nimbleRPG.com.

Shadowmancer— Pact of the —Curious

Your Archfey patron is endlessly curious about humans. Unfortunately, it doesn't understand them very well.

Your patron sends you on strange quests simply to satisfy its curiosity. In return, it grants you the power to weave Fey magic into your Shadows, allowing you to slip between places, vanish from sight, and appear where your enemies least expect.

Level 3

Fey Blade.

Choose a Blade weapon. It deals Psychic damage instead of its normal damage type.

Fey Blast.

Your Shadow Blast becomes Fey Blast and deals Psychic damage.

Fey Wisps.

Your Shadow Minions become Fey Wisps and deal Psychic damage.

Wispstrike.

1 Action. Make a Fey Blade attack. If a Fey Wisp is within Reach 6, you can swap places with it before or after the attack.

The Fey Wisp remains in the space you occupied.

Level 7

Wispstep.

As a Free Action, you can swap places with a Fey Wisp within Reach 6.

The Fey Wisp remains in the space you occupied.

Level 11

Vanishing Act.

Reaction. When you would take damage, swap places with a Fey Wisp within Reach 6. The Wisp appears in the space you occupied, and you take 0 damage instead.

After the swap, you become Invisible until the end of your next turn.

Level 15

Now You See Me.

After a Fey Blade attack, you can swap places with up to 2 Fey Wisps within Reach 6. For each Wisp you swap with, teleport to its space and make a free Fey Blade attack.

After the final attack, you become Invisible until the start of your next turn.

None of the Fey Wisps are destroyed by these abilities; each simply takes the place you occupied when you swapped with it.