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Hunter— Keeper of the —Woods

Hunter invoking spirit beasts helping him protect woods from any harm.

Level 3

Boomerang Specialist.

Unique weapon: Boomerang +DEX bludgeoning, Range 6, can be dual wielded, Returns to hand (Bonus damage from Hunter’s Mark and Thrill of the Hunt abilities applies only on first boomerang that hits, second boomerang hit doesn’t get these bonuses).

Primordial Guardian.

You invoke one of three bestial forms, you can have only one active, choose one for encounter:

Bear soul - Add Max HP lvl+2*KEY, one thrill of the hunt at the start of battle

Eagle soul - Range +3, one thrill of the hunt at the start of battle

Wolf soul - Speed +2, one thrill of the hunt at the start of battle

Level 7

Domain of Beast.

Make AoE attack in melee Reach 2 or ranged Range 4. Ignore armor. On miss: You are prone (2/encounter).

Level 11

Empowered Primordial Guardian.

Your bestial forms are improved with another effect:

Owlbear soul - Your weapon now cleaves targets in melee Reach

Giant Eagle soul - Your vicious weapons now crit with additional dice

Alpha Wolf soul - Marking quarries is free action

Level 15

Strength of Forest.

Mark one target as quarry, it generates one additional Thrill of the Hunt, when the target is bloodied, roll additional primary dice (1/encounter).