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Hunter— Keeper of —Arc

Part of Destiny: Nimble

Level 3

Least Resistance.

Nearby allies can add your WIL to their Stealth rolls.

Voltaic Discharge.

(1/encounter) when you hit your Quarry in melee, the next WIL attacks against it are made with advantage 2.

Level 7

Static Field.

Allies within 2 spaces gain the benefit of your Hunter’s Mark in melee.

Level 11

Charge Absorption.

Whenever your quarry dies, gain WIL+LVL temp HP.

Level 15

Lightning Strike.

When YOU kill your quarry with Final Takedown, regain a use of Voltaic Discharge.