Part of Destiny: Nimble
Level 3
Least Resistance.
Nearby allies can add your WIL to their Stealth rolls.
Voltaic Discharge.
(1/encounter) when you hit your Quarry in melee, the next WIL attacks against it are made with advantage 2.
Level 7
Static Field.
Allies within 2 spaces gain the benefit of your Hunter’s Mark in melee.
Level 11
Charge Absorption.
Whenever your quarry dies, gain WIL+LVL temp HP.
Level 15
Lightning Strike.
When YOU kill your quarry with Final Takedown, regain a use of Voltaic Discharge.