Part of Destiny: Nimble
Level 3
Graviton Well.
You can wear any armor regardless of your STR. You can expend a use of your Barricade to create a KEY armor shield in hand that also gives Armor to adjacent allies.
Shield Sentinel.
You can parry 2 times using your shield (can’t stack against the same damage), or can defend and parry once each per round. When you parry with your shield, deal it’s Armor as damage to the attacker ignoring their armor.
Level 7
Dense Blows.
When you use Coordinated Strike, you deal extra damage equal to your armor, and you can increase your Primary Die by 1 (potentially making it crit).
Level 11
Attract.
(1/turn) You may Taunt a creature you damage until the end of their next turn.
Level 15
Ward of Dawn.
Allies within 2 spaces gain ALL the benefits of the shield you have equipped (armor, special abilities, and can parry with it).