Pyromancy V2

Additional Flame Spells

Living Spark

Cantrip
1 Action
Damage:.

Conjure a spark. On HIT: Smoldering.

Shape Flame

Cantrip
1 Action

Choose a visible flame. You may sculpt the flame as you wish or cause it to move up to 1 space.

Cinder Burst

Tier 1
2 Actions
Damage:.

Conjure a cone of flame, damaging creatures in the area. On a 1, you also take damage. On CRIT: Smoldering.

Upcast:
+4 damage.

Rolling Ember

Tier 2
2 Actions
Concentration:
Up to 1 min.
Damage:.

Conjure a burning orb within range and damage adjacent creatures. On CRIT: Smoldering. Any creature that ends its turn within 1 space of the orb takes 1d10 damage.

ACTION: move the orb up to 4 spaces. If you ram the orb into a creature, inflict 2d10 damage on a failed DEX save, or half damage on a success and the spell ends.

Creates bright light in a 4 space radius.

Scorched Earth

Tier 2
2 Actions
Concentration:
Up to 1 min.
Damage:KEY.

Conjure flames in 4 contiguous spaces within Reach; this area is difficult terrain. Creatures in that area, or who enter these spaces suffer KEY damage for each space they touch. If Smoldering 2 x KEY damage.

Upcast:
+1 space, +1 damage.