The forces of gravity is the one constant of the laws of reality. Of course mages all over wish to control over. Master gravity then you master one part of reality.
Center of Gravity
Cantrip, Single TargetTouch a small to medium object. It either becomes rooted in place or floats around magically. You can also set the spell to trigger after a set time or another Action or Reaction after you touched a object. You can have one object affected at once.
Fling
Tier 1, Single Target+Bludgeoning, 1-3 Actions, Throw three objects around you, often rocks, toward a target or multiple. On one target each, knock spaces equal to primary die once.
Gravity Well
Tier 2, AoEAoE, 3x3. Create a gravity well. Those that enter make a STR Save. On Failure, take full damage and reduce speed by half. On success, half damage and no speed loss.
Orbit
Tier 2, SelfDefend for free. Any ranged attacks on you freeze in place and you can launch them back to the attacker with same amount of damage that would have inflicted on you.
Levitate
Tier 3, Single TargetCause a object or creature you touch to gain a fly speed. Enemies touched make a WIL Save or helplessly start levitating, having a 0 speed.
Repulse
Tier 4, AoEForce. Creatures on a failed STR Save are pulled either 2 spaces toward or away from you.
Moon Tide
Tier 8, AoEForce. AoE 5x5 Create a sphere in the shape of the moon and launch it at a location, on a failed DEX Save, they take full damage, half on success. Area it leaves behind becomes a Anti-Magic Field.
Comet Violia
Tier 9, AoEEach creature makes a DEX Save or take full damage. Half on success. On each of your turns, you can fire again while you maintain concentration. If you take any other action, the spell instantly ends.