A spell school inspired by Harry Potter. Setup and Finisher: If you cast a Setup spell, the next spell you cast triggers its Finisher effect if it has one.
Flicker Hex
Cantrip, Single TargetPush the target 1d4 spaces. Setup.
Parrying Hex
Cantrip, SelfCastable when you Defend. Reduce the damage by KEY. Finisher: Push the target KEY spaces.
Bolt
Tier 1, Single TargetFinisher: +12 damage.
Beguiling Hex
Tier 2, Single TargetINT save or an ally you choose is invisible to the target until that ally makes an attack. Setup.
Blasting Curse
Tier 2, Single TargetFinisher: +KEY push.
Redirection Counter
Tier 3, Single TargetCastable when you Defend. Reduce the damage of any non-physical attack by half. Deal the full amount of damage back to the source. Setup.
Grand Flourish
Tier 4, SelfYour next three Dueling spells this turn each cost 1 fewer action.
Duelist's Gambit
Tier 5, SelfYou are treated as 10 levels higher for the purposes of your Cantrips.
Cascading Hex
Tier 7, AoEFinisher: Gain advantage.
Killing Curse
Tier 9, Single TargetFinisher: d444 force. You are reduced to 0 HP and incapacitated.
Fetch
Single TargetPull an object up to 8 spaces.
Float
Single TargetCast Time: 1 Minute. Cause an object weighing 400lbs or less to float gently for up to an hour.
Glow Tip
SelfCreate a light.
Mending Charm
Single TargetCast Time: 1 Minute. Repair a simple object or 5x5 square foot area.