Wyrdling
Lvl 1/2 small
420
Fey Touched.
You take half damage from all magical effects, double from weapons made of metal.
Choose 1 (Radomly):
- • (1) Go-Again.
(Range 4). An ally within Range can make an additional attack on their next turn.
- • (2) Chill Stab.
(Range 12) 1d6. On hit: Slowed.
- • (3) Sparks.
(Range 12) 2d8. On miss: you take the damage instead you instead.
- • (4) Cut Cut.
(Range 12) 1d4. Crits are Vicious. Also damages up to 1 adjacent target.
- • (5) Hit-For-Sure.
(Reach 2). Give an ally advantage on the next attack they make (until the end of their next turn).
- • (6) Booby-Puller.
(Range 8) 1d4. Ignores armor. On hit: target moves 2 spaces closer to you.