Wyrdling
Lvl 1/2 small
420
Fey Touched.

You take half damage from all magical effects, double from weapons made of metal.

Choose 1 (Radomly):
  • • (1) Go-Again.

    (Range 4). An ally within Range can make an additional attack on their next turn.

  • • (2) Chill Stab.

    (Range 12) 1d6. On hit: Slowed.

  • • (3) Sparks.

    (Range 12) 2d8. On miss: you take the damage instead you instead.

  • • (4) Cut Cut.

    (Range 12) 1d4. Crits are Vicious. Also damages up to 1 adjacent target.

  • • (5) Hit-For-Sure.

    (Reach 2). Give an ally advantage on the next attack they make (until the end of their next turn).

  • • (6) Booby-Puller.

    (Range 8) 1d4. Ignores armor. On hit: target moves 2 spaces closer to you.

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