Can move through objects and other creatures. Living creatures touched this way take 3 psychic damage.
- • Deathly Wail.
(1/Encounter, Reach 12) DC 13 WIL save or drop to 0 HP. On save, lose half max HP. Adv (or immune) if hearing is protected.
- • Animate Objects.
Possess surrounding small inanimate objects, creating 1 tiny minion/hero (d6)
- • Stonemelt.
Warp the floor within 5 ft into quicksand. Spaces immediately cease to be quicksand if no creature is sunk into it.
- • Ghastly Touch.
Fly 4 then 2d10+10.
"It's just a dream"! Currently dying heroes gain 1 HP and 1 action.
Varushka is dying! 80 more damage and she dies! Deathly Wail Recharges, and she uses it immediately.
Quicksand: When a creature enters the area, it sinks 1d4+1 feet into the quicksand and becomes restrained. It sinks another 1d4 feet at the beginning of each turn. A creature completely submerged can't breathe -- immediately set HP to 0, and take 1 wound for every turn they end suffocating. Escape: Might check starting at DC10 + (# of feet sunk) to free yourself, or another creature can perform a Might check with DC 5 + (# of feet sunk) to pull you free.