Resistant (-10) to cold, fire, and physical attacks that aren't silvered.
Use the Hag attack rotation until bloodied, then change to the Nightmare attack rotation.
- • Hag Morgantha: Withering Rot.
Range: 8. 3d8 necrotic. On cit: poisoned (magical healing ends). Move 6.
- • Hag Bella: Putrid Radiance.
Range: 8. A greenish light burst dealing 2d6 radiant withing a 2x2 square. On hit: blind until end of next turn. Move 6.
- • Hag Offalia: Bestow Curse.
Range 8. 2d6 necrotic. DC 15 WIL save: Cursed - take 1d8 necrotic every time you make an attack. Move 6.
- • Nightmare Morgantha: Inflict Nightmare.
Range: 8. 2d10 psychic. DC 17 WIL save: on fail, stunned until end of next turn. Teleport 6.
- • Nightmare Bella: Death Roll.
Move 8. 2d10: on hit: grappled. If target is already grappled, additionally inflicts Daze.
- • Nightmare Offalia: Charge and Gore.
Move 4 in a straight line dealing 2d10 piercing to each creature in its path.
Morgantha is surrounded by a shroud of swirling shadows. Bella transforms into a monstrously huge crocodile. Offalia transforms into an elephant with twisted tusks.
The Coven is breaking! 60 more damage and they are all dead! When Morgantha takes damage, attack back with Matron's Rebuke: DC 17 Dex save or 2d10 necrotic. When Bella takes damage from a creature within 10ft, use Tail Lash: 2d10+5. When Offalia is attacked, use Shadow Step: take half the damage and teleport 6 spaces.