Gain advantage on attacks when in cover of the shrubbery alongside the Svalish Road.
- • Arc of Lightning (Twice per Encounter).
1d6+4. Two Targets. Reach 6. You create two points to form a line of intense energy. The line can have a length up to 5 spaces. An arc of bright lightning connects the points and harms every creature in it's line.
- • Flash (Once per Encounter).
Cone 4. Every creature within this area must make a DC 11 DEX save or become blinded until the end of the Arcanists next turn.
- • Firelance.
2d8+6. Throw a lance of pure fire up to reach 8. Can be thrown to light objects on fire. Remember, only you can prevent forest fires.