
When in direct sunlight, heal 5 at the start of its turn.
Whenever this takes Radiant damage, it takes no damage and instead regains that much health.
- • Solar Beam.
(1 Use). 3d6+4 Radiant. Reach 12. All targets in a line make a DC 13 DEX save to take half.
- • Blinding Flash.
Range 6. DC 13 WIL save or get the blinded condition for 1 round.
- • Beak.
2d6+2. Move 8.
- • Rend & Tear.
2d6+10.
At 62 HP, recharge Solar Beam. Uses Blinding Flash for free.
The Suneater Owlbear is dying! 45 more damage and it dies. Until then, it can use Solar Beam and Blinding Flash on each of it's turn.
Converted from Heliana's Guide to Monster Hunting.