Iron Golem
Lvl 20 large
H100
Iron Will.
Immune to being Hampered. Ignore any damage less than 10, reduce all damage taken to 10.
- •Iron Grip.
(Reach 2) 1d20, Grapple (escape DC 20). +1d20 for each round Grappled. Then:
- •Dross Fumes.
(Reach 2, AoE) 1d20 damage.
BLOODIED:
Mighty Leap. Immediately leap 12, knock creatures adjacent to where you land Prone. (1/ round) You can use Iron Grip as a reaction when a creature would enter or leave your Reach.