Holy Guard
Lvl 6 humanoid - Defender
H41
Guards: skilled ears.
advantage on perception checks that use sound. whenever a language other than common is spoken, roll a d20 to see if they understand it. DC 10 for common languages, DC 15 for uncommon ones.
Choose one.
- •Stab.2d8+9 (or throw, range 8)
- •Handcuff.
Contested STR check or Grappled. if successful, the targets hands are bound behind their back.
- •Heal.10.
Heal an adjacent target.
remixed from Regular Guard