
Halberdier
Lvl 1 human - Defender
H15
Castle: Good Morale.
While grouped up, they have advantage against feared conditions. Additionally each of them gains: (1/Encounter) Free action - help.
Defender.
Unarmored adjacent allies gain medium armor. Adjacent allies with medium armor gain heavy armor.
The halberdier has one action and one reaction per turn.
- •Action - Thurst.1d8+2.
Reach 2
- •Action - Cleave.1d10+2
- •Reaction - Parry.
Reduce the primary attack die by 1 of a melee attack against an ally within Reach 2.