Farpiercer
Lvl 2 Ranged
634
Eliksni: Scuttle.
Can move 2 after attacking or being attacked, or double by going prone.
Deadeye.
Can trade half speed for advantage on next ranged attack.
- •Wire Rifle.2d10+4 Arc.
Range 16, Sniper: designates a target, then deals damage at the end of that target’s turn if still within line of sight or range. OR:
- •Shock Knife.1d6+1 Arc.