Dreg
Lvl 1/3 Skirmisher
415
Eliksni: Scuttle.
Can move 2 after attacking or being attacked, or double by going prone.
Mob Mentality.
Advantage when an ally is adjacent to the target.
Choose one.
- • Shock Pistol.
1d4+1 Arc. Range 4
- • Shock Dagger.
1d6 Arc.
- • Shock Grenade.
(1 use) range 8, AOE reach 2, 1d20+1 Arc on a failed DC 10 DEX save. Creatures then move out of reach.