Champion
Lvl 4 human - Striker
H1230
Castle: Good Morale.
While grouped up, they have advantage against feared conditions. Additionally each of them gains: (1/Encounter) Free action - help.
Jousting bonus.
For every space the cavalier has moved it gains 1 bonus damage until the end of the turn.
Choose one.
- Lance blow (Reach 2).1d12 .
If the cavalier has charged towards the attacked enemy for at least 6 spaces, the target must make a DC13 STR saving throw. It is knocked prone on a fail. A huge or bigger enemy succeeds on the saving throw automatically.