Cavalier
Lvl 3 human - Striker
M930
Castle: Good Morale.
While grouped up, they have advantage against feared conditions. Additionally each of them gains: (1/Encounter) Free action - help.
Jousting bonus.
For every space the cavalier has moved this turn it gains 1 bonus damage.
- Lance blow.1d12.
If the cavalier has charged towards the attacked enemy for at least 6 spaces, the target must make a DC12 STR saving throw. It is knocked prone on a fail. A large or bigger enemy succeeds on the saving throw automatically.