Belshallam
Level 14 Solo Huge Winged Nightmare
M90/hero
Enervating Shadows.
On damage, target loses 1 action, summon a Umbral Minion.
Umbral Minion (d10).
On death, grant attacker 1 action.
Life From Death.
Whenever a Dying creature damages you or a minion, you heal that much HP.
SOLO:
- •Entropic Breath.
(1 use, Cone 5) 8d10.
- •Ebon Claws.
(Reach 3) 5d10.
- •Umbral Tail.
(Cone 3) 3d10, Knockback 3.
BLOODIED:
Summon 1 Umbral Minion/hero.
LAST STAND:
Belshallam is dying! 140 more damage until they die! Summon 2 Umbral Minions/hero. Recharge Entropic Breath.