Belshallam
Level 14 Solo Huge Winged Nightmare
M90/hero
Enervating Shadows.

On damage, target loses 1 action, summon a Umbral Minion.

Umbral Minion (d10).

On death, grant attacker 1 action.

Life From Death.

Whenever a Dying creature damages you or a minion, you heal that much HP.

SOLO:
  • Entropic Breath.

    (1 use, Cone 5) 8d10.

  • Ebon Claws.

    (Reach 3) 5d10.

  • Umbral Tail.

    (Cone 3) 3d10, Knockback 3.

BLOODIED:

Summon 1 Umbral Minion/hero.

LAST STAND:

Belshallam is dying! 140 more damage until they die! Summon 2 Umbral Minions/hero. Recharge Entropic Breath.