Visible Pit, Low Ceiling
Lvl 3
Hidden Trap!

When a creature is planning to running jump over it, DC 18 Perception to spot it and halt movement, otherwise DEX save.

  • 1-5.

    1d6 bludgeoning, then 3d6 piercing and Slowed until healed. After every attempt to get out, 2d6 piercing.

  • 6-11.

    1d6 bludgeoning, then 2d6 piercing. After every attempt to get out, 1d6 piercing.

  • 12+.

    1d6 bludgeoning, land on the other side.

remixed from Tilting Floor

Collected In