5/LVL
Dwarf Adventuring Companion, Shadowmancer
Selel
Warming up.
Selel wastes the first 2 turns drinking.
Each turn, choose 1:
- • Summon.
Summons a minion with d12 with a max 3.
- • Ice to meet you.
1d12+lvl. Range 12. Hampers on hit.
Dying:
Keep me company... Selel summons a minion every round while dying.
WOUNDS: