6/LVL+WIL
Human Adventuring Companion, Monster Slayer
Rel'Ikar, Warlock of the Edge
Companion.

Can Interpose for friends (...but probably won't)

Taken for a Ride.

(1/encounter) You can automatically Ride any Large or Huge creature within Reach 6. Attacks you make against this creature while Riding are rolled with advantage.

ACTIONS: Each turn, move 6 then choose 1:
  • Curseblade..

    On crit: apply one of the following afflictions. +2 damage every 5 levels.

  • (1) Withered.

    Disadvantage on the first attack against a friendly creature each round.

  • (2) Brittle.

    Suffers 1 damage for each space it moves (or is moved).

  • (3) Sundered.

    Armor reduced 1 step.

  • I’ll Aproach and Hit Them!

    Teleport adjacent to an Afflicted creature within Reach 12 and immediately attack them for 1d10+LVL for each Affliction the creature holds. On hit: end all Afflictions.

Dying:

I Can Take This Alone! When Rel'Ikar drops to 0 HP, any time you would take more than 1 wounds, you just take 1 instead. You won't willingly accept any healing.

WOUNDS: