DC 10 DEX when moving through. On fail: Restrained.
Ignore save when treating Quicksand as Difficult Terrain.
Each space costs twice as much Speed.
Creatures in bog are Smoldering.
On fire damage: 1d10 per space occupied to each creature. Destroys bog.
Prone creatures have Full Cover.
Creatures inside have Full Cover from outside, but can see out.
Can only move in straight lines.
Difficult Terrain upwards, double movement downwards.
1d10 fire for each space moved through.