Royal Ball Assassination
As the ball progresses, a group of unsavory elements move toward their target... Troubadour clothes hiding needle daggers.
At the beginning of his turn, roll 1d8 and move up to Speed in that direction. 1d8: 1 = north and go clockwise.
When a Dancer is attacked, the attacker can choose to change their Primary Die to 1.
- Making Merry.
(1 use). Give 1d4 temp HP and add +2 to the Speed of a creature at Reach 1.
Made for Monster Monday Week 41: Celebration!
1/turn, interpose a Dancer when he or the Orchestrator is attacked.
- • Mind Your Feet!
1d4+1 bludgeoning,. on hit: the target's Speed is halved until next turn, and the Infiltrator hides among the crowd.
- • Needle Dagger.
2d4+4 piercing,. on crit: bleed 1d4 HP at the start of the target's turn. Ends when healed HP.
Made for Monster Monday Week 41: Celebration!
When an enemy fails a roll, they are Shamed. Attacks on Shamed creatures have Vicious 1.
- • Painful Chord.
1d4+6 piercing,. on crit: DIS on attacks for the next turn.
- • Modulation.
1/ENC,. give an ally and himself one extra damage die for all Actions. Ends if unconscious.
Made for Monster Monday Week 41: Celebration!
Within 1sq of a humanoid, the Orchestrator is Paired Up. While Paired Up, he can't be targeted by Single Target effects. Ends while Prone.
- • Discrete Backstab.
(Paired Up only) 3d4+10 piercing,. the Orchestrator can delay damage by 2 turns.
- • Invite and Waltz.
(Reach 3). A Dancer moves next to the Orchestrator.
Made for Monster Monday Week 41: Celebration!