Hourglass Gang
Lvl 4 humanoid
M39
Doom.
Crits create 1 Wound.
Choose one.
- • Rapier (2x).
1d8+5. On crit, target poisoned
- • Maddening Bolt.
2d8+9. WIL DC 12 or be Frightened until end of turn.
Lvl 10 humanoid/undead leader
M94
Parry.
Treat attacks against you that roll 2 as a miss.
Unliving, Undying (1/day).
The first time he dies, reset to 1 HP instead. If they die again after that... They return to their lord...
Together, Til Death!
Drake's mercenaries can interpose for him.
Choose one.
- Rapier (2x).
2d8+7 . On hit, Drake can teleport Range 3. (or Shadowblast, Range 8)