Dark Souls TTRPG by SFG

Collection of enemies from the Dark Souls Role Playing Game by Steamforge Games, 5e compatible, but translated into Nimble.

Undead Warrior
M422
Hollow: Estus flask.

On half HP or less, may take a sip to recover 2d6 HP, spending its turn. 1/encounter.

Shield Wall.

If an ally with Shield Wall is adjacent, attacks against it have Disadvantage

Choose twice:
  • Longsword.
  • Shield Bash..

    On hit: DC 12 STR save or be knocked Prone

Hollow: Estus flask.

On half HP or less, may take a sip to recover 2d6 HP, spending its turn. 1/encounter.

  • Crossbow..

    (Range 10)

False Appearance.

Indistinguishable from an inanimate statue. While motionless, always starts first and heroes roll initiative with disadvantage.

Segmented Tail.

If dealt a slashing critical hit while having 42 HP or less, it's tail is cut. "Halberd and Tail Whip" loses "(2x)".

Choose one.
  • Fire Breath..

    Fly 5, then land. Fire damage to all enemies along the path.

  • Halberd and Tail Whip (2x).