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Trooper

Any shmuck in the galaxy can fire gun or wear high grade armor, but you show people why it's a profession.

Key Stats
STR
DEX
Hit Die
D12d12
HP
20
Saves
STR+
INT–
Armor
Plate, Mail, Shields
Weapons
DEX, STR
LVL 1
Walking Armory

Gain +STR defense while wearing armor.

Suppressing Fire

Area weapons you wield gain- On hit: Suppressed (-1 to speed and your next attack, this effect is cumulative. 1 round)

LVL 2
Primary Target

When you area fire, the target closest to you takes an extra damage. Inflict one more stack of suppressed per 6 rolled.

Fearsome Bulwark

(1/Encounter) add your Defense to one roll.

LVL 3
Subclass

Choose a Trooper Subclass

Fearsome Bulwark

You have advantage on tests to intimidate others while armored or holding a weapon.

LVL 4
Key Stat Increase

+1 STR or DEX.

Combat Training

Choose a Combat Training option.

Push Forward!

Action: suffer a Wound to gain temporary HP equal to STR+DEFENSE, and end any condition Hampering you.

LVL 5
Secondary Stat Increase.

+1 INT OR WILL.

Siege Weaponry

Your attacks deal +10 damage against objects/structures.

LVL 6
Lock On (1)

Your primary target increases to .